By default, RemNote uses a proprietary RemNote scheduler to determine when to show you flashcards. If you'd like to add a little bit of complexity in exchange for more customizability, the Anki SM-2 algorithm is for you! As the name suggests, it is based on the scheduling algorithm used by the popular flashcard software Anki, with minor changes intended to maximize your long-term learning.
This article explains the technical details of Anki SM-2. For information on how to change the scheduler used for particular flashcards or an entire Knowledge Base, see our article on Custom Schedulers. If you're interested in a first-principles explanation of why the algorithm was built this way, check out Spaced Repetition from the Ground Up (this post is not written by RemNote and is not specific to RemNote's implementation of SM-2).
Throughout the remainder of this article, phrases in italic type refer to scheduler parameters found in the “Custom Schedulers” section of RemNote's settings.
The initial Learning Phase is designed to help you quickly internalize new ideas. In the Learning Phase, flashcards pass through a series of steps of a fixed length, determined by the Initial Learning Phase Fixed Steps parameter. (An interval is the number of days between consecutive reviews of a card.) For example, if you enter 1,2,4 in this field, the card will proceed through steps of 1 day, 2 days, and 4 days.
During this phase:
Pressing Forgot returns the card to the first step.
Pressing Partially recalled keeps the card on the same step and waits half the time to the next step before showing it again (so if the next step is 2 days, it will be shown again in 1 day, and be considered for advancement to the 2-days step at that time).
Pressing Recalled with effort moves the card to the next step. If the next step is the last one, the card enters the Exponential Phase with a first interval calculated by applying the Exponential Phase rules to the current fixed-step interval.
Pressing Easily recalled immediately sends the card to the Exponential Phase with an initial interval of Easy Interval on Exiting Learning/Relearning Mode.
You can achieve steps of less than 1 day by putting decimals here; for instance, 0.04167 (~1/24) would be an interval of 1 hour. Note however that currently, cards with sub-day intervals only re-enter the queue for review when you leave the queue and re-open it, so intervals of a few minutes are unlikely to behave the way you want.
The Exponential Phase is the main study phase where cards spend most of their lives. Intervals in this phase increase exponentially (by multiplying the previous interval by some number). The number multiplied by is called the Interval Factor, and it's calculated for each card every time you practice it.
The Interval Factor is determined by two figures: the card's ease (a measure of how difficult you've found the card in the past), and the rating button you select (Forgot, Partially Recalled, Recalled with Effort, or Easily Recalled). Each card's ease begins at the Starting Ease setting (230% by default) and is updated every time you practice the card. In other flashcard apps, the ease is sometimes called the E-Factor.
The ease and Interval Factor are calculated in the Exponential Phase as follows:
Pressing Forgot uses an Interval Factor of Lapse Interval Multiplier (this is less than 1, since the card's interval should decrease when you forget it; it's 0.1 by default) and decreases the ease by 20 percentage points. In addition, the card is sent to the Relearning Phase (described later).
Pressing Partially recalled uses an Interval Factor of 1.2 and decreases the ease by 15 percentage points.
Pressing Recalled with effort uses an Interval Factor equal to the current ease. The ease is unchanged.
Pressing Easily recalled uses an Interval Factor of (Ease * Easy Bonus) and increases the ease by 15 percentage points. Easy Bonus is 1.3 by default.
The Interval Factor is then adjusted further:
The Interval Factor is multiplied by Interval Multiplier (the default value of this setting is 1, i.e., no change to the calculated value). You can use this setting to make all intervals somewhat wider or narrower than default.
A small amount of random noise is added to the interval; that is, the interval will randomly become slightly longer or shorter. This prevents cards that were introduced on the same day from getting “stuck together” and always appearing on the same day, which would make them artificially easy to remember.
The Interval Factor is then used to calculate the card's next interval. In most cases, the next interval is simply the current interval times the Interval Factor. However, if the card is being reviewed late (after the date it would optimally be reviewed on), and you answered something other than Forgot, a bonus of (Days Late / Hardness Divider) is added to the card's current interval before multiplying. The Hardness Divider is 4 for Partially Recalled, 2 for Recalled with Effort, and 1 for Easily Recalled.
Why include this bonus? Suppose RemNote thinks you needed to review the card on some particular day, but actually you don't review it until 10 days later, and you still remember the answer. This means you actually know the card better than RemNote originally thought you did, and the better you know a card, the longer you can wait between reviews, so the interval should grow somewhat more than it would have otherwise (or a lot more, if it's been a very long time). The Hardness Divider adjusts this amount of increase for how well you believe you still remembered the card; if you really struggled to still remember it, it makes sense for the increase to be less than if you still found it trivially easy.
A card's ease can in no circumstances be reduced to less than 130%; if the calculations discussed above would reduce it to less than 130%, the ease is set to 130% instead. Experience has shown that if a card would naturally require an ease of less than 130% to remember reliably, it is too difficult for effective spaced-repetition study and should instead be improved in some way (by writing it more clearly, developing a mnemonic, or some similar approach). Showing the card more often ordinarily leads to frustration and little to no benefit to memory.
When you forget a card during the Exponential Phase, it enters the Relearning Phase. This phase works very similarly to the initial Learning Phase; cards proceed through a series of fixed steps and return to the Exponential Phase when these fixed steps are complete, or when you press Easy.
The main difference in the Relearning Phase is that, rather than calculating the card's initial interval in the Exponential Phase based on the last review of learning/relearning, the card's last interval during its previous sojourn in the Exponential Phase is used. The new interval will be equal to this last interval times the Lapse Interval Multiplier (by default 0.1, so that the new interval will be a tenth of the old one).